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Life isn't fair... and neither is The Great Dalmuti! One round you're at the top of the heap, and the next you're peasant scum in this fast-paced card game of medieval one-upmanship. The players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to get rid of the cards in their hands. Next round, everyone's roles could change because the faster you get rid of your cards, the higher you'll go. If you're unseated, you're really unseated: everyone moves around the table each round to take up their new positions. But don't get comfortable in the cushy chair of the Greater Dalmuti, because in a single hand even the lowliest Peon can boot you out the door. Sound unfair? Sure it is! But ah, the sweet taste of victory could make it all worthwhile.

Players: 2-6 Ages: 8 to adult. Game Length: 5-30 minutes

Our Price: $14.99

The Great Dalmuti

by Wizards of the Coast

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The card game with ever changing rules! It starts out simple, with just the Basic Rule card: draw one card and play one card during each player's turn. But New Rule cards quickly make things chaotic. Even the object of the game will often change as you play, as players swap out one Goal card for another. Can you get the Rocket to the Moon before someone changes the goal to Death by Chocolate?

Players: 2-6 Ages: 8 to adult Game Length: 5-30 minutes

Our Price: $16.00

FLUXX

by Looney Labs

Do you trust your instincts? You'll have to when you play the Instinct card game from the designers of the Magic: The Gathering trading card game. In Instinct, guessing your potential to capture tricks is key. Capture too many or too few tricks and you get nothing, but guess right and you score. Play for fun. Paly to win. Play to watch your friends lose. What better reason is there?

Players: 3-6. Game Length: 20 minutes

Our Price: $7.99

Instinct Card Game

by Wizards of the Coast

The Original and Still the Best Stockpile Card Game!

All you have to do to win is get rid of the 10 cards in our Stockpile. You'll do this by playing them in numercial sequence -- whenever possible -- onto the Play Piles in the center of the table. Sounds simple, doesn't it? Or is it?

Version 4.0.

Players: 1-4 Ages: 7 to adult. Game Length: 15-45 minutes

Our Price: $15.99

Flinch

by Winning Moves

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The Adventures of Mr. Happy
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